Biography

I am Yi-Ling Qiao, a third-year Ph.D. student in UMD GAMMA Group advised by Prof. Ming C. Lin at University of Maryland, College Park.

My research interests lie in physically-based simulation and machine learning.

Education
  • Ph.D. Student in Computer Science, 2019 - present

    University of Maryland, College Park

  • B.E. in Computer Science, 2015 - 2019

    University of Chinese Academy of Sciences

  • B.S. in Mathematics and Applied Mathematics, 2015 - 2019

    University of Chinese Academy of Sciences

Recent Publications

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Learning on 3D Meshes with Laplacian Encoding and Pooling
Learning on 3D Meshes with Laplacian Encoding and Pooling

3D models are commonly used in computer vision and graphics. With the wider availability of mesh data, an efficient and intrinsic deep learning approach to processing 3D meshes is in great need. Unlike images, 3D meshes have irregular connectivity, requiring careful design to capture relations in the data. To utilize the topology information while staying robust under different triangulations, we propose to encode mesh connectivity using Laplacian spectral analysis, along with mesh feature aggregation blocks (MFABs) that can split the surface domain into local pooling patches and aggregate global information amongst them. We build a mesh hierarchy from fine to coarse using Laplacian spectral clustering, which is flexible under isometric transformations. Inside the MFABs there are pooling layers to collect local information and multi-layer perceptrons to compute vertex features of increasing complexity. To obtain the relationships among different clusters, we introduce a Correlation Net to compute a correlation matrix, which can aggregate the features globally by matrix multiplication with cluster features. Our network architecture is flexible enough to be used on meshes with different numbers of vertices. We conduct several experiments including shape segmentation and classification, and our method outperforms state-of-the-art algorithms for these tasks on the ShapeNet and COSEG datasets.

Automatic Unpaired Shape Deformation Transfer
Automatic Unpaired Shape Deformation Transfer

Transferring deformation from a source shape to a target shape is a very useful technique in computer graphics. State-of-the-art deformation transfer methods require either point-wise correspondences between source and target shapes, or pairs of deformed source and target shapes with corresponding deformations. However, in most cases, such correspondences are not available and cannot be reliably established using an automatic algorithm. Therefore, substantial user effort is needed to label the correspondences or to obtain and specify such shape sets. In this work, we propose a novel approach to automatic deformation transfer between two unpaired shape sets without correspondences. 3D deformation is represented in a highdimensional space. To obtain a more compact and effective representation, two convolutional variational autoencoders are learned to encode source and target shapes to their latent spaces. We exploit a Generative Adversarial Network (GAN) to map deformed source shapes to deformed target shapes, both in the latent spaces, which ensures the obtained shapes from the mapping are indistinguishable from the target shapes. This is still an under-constrained problem, so we further utilize a reverse mapping from target shapes to source shapes and incorporate cycle consistency loss, i.e. applying both mappings should reverse to the input shape. This VAE-Cycle GAN (VC-GAN) architecture is used to build a reliable mapping between shape spaces. Finally, a similarity constraint is employed to ensure the mapping is consistent with visual similarity, achieved by learning a similarity neural network that takes the embedding vectors from the source and target latent spaces and predicts the light field distance between the corresponding shapes. Experimental results show that our fully automatic method is able to obtain high-quality deformation transfer results with unpaired data sets, comparable or better than existing methods where strict correspondences are required.

SF-Net Learning Scene Flow from RGB-D Images with CNNs
SF-Net Learning Scene Flow from RGB-D Images with CNNs

With the rapid development of depth sensors, RGB-D data has become much more accessible. Scene flow is one of the fundamental ways to understand the dynamic content in RGB-D image sequences. Traditional approaches estimate scene flow using registration and smoothness or local rigidity priors, which is slow and prone to errors when the priors are not fully satisfied. To address such challenges, learning based methods provide an attractive alternative. However, trivially applying CNN-based optical flow estimation methods does not produce satisfactory results. How to use deep learning to improve the estimation of scene flow from RGB-D images remains unexplored. In this work, we propose a novel learning based framework to estimate scene flow, which takes both brightness and scene flow losses. Given a pair of RGB-D images, the brightness loss is used to measure the disparity between the first RGB-D image and the deformed second RGB-D image using the scene flow, and the scene flow loss is used to learn from the ground truth of scene flow. We build a convolutional neural network to simultaneously optimize both losses. Extensive experiments on both synthetic and real-world datasets show that our method is significantly faster than existing methods and outperforms stateof-the-art real-time methods in accuracy.